﻿using Newtonsoft.Json;
/*
==================================================================
    注意：此文件为Auto代码，不可手动修改【用户与角色】
==================================================================
*/

namespace Models
{
    /// <summary>
    /// 用户与角色  FilterModel
    /// </summary>
    public partial class UserRoleFilterModel
    {
        /// <summary>
        /// 编号
        /// </summary>
        public int? _UserRoleID { get; set; }
        public List<int> _UserRoleIDs { get; set; }
        public List<int> _NotUserRoleIDs { get; set; }

        /// <summary>
        /// 集团
        /// </summary>
        public int? _GroupInfoID { get; set; }
        public List<int> _GroupInfoIDs { get; set; }
        public List<int> _NotGroupInfoIDs { get; set; }

        /// <summary>
        /// 用户
        /// </summary>
        public int? _UserID { get; set; }
        public List<int> _UserIDs { get; set; }
        public List<int> _NotUserIDs { get; set; }

        /// <summary>
        /// 用户角色
        /// </summary>
        public int? _RoleID { get; set; }
        public List<int> _RoleIDs { get; set; }
        public List<int> _NotRoleIDs { get; set; }

    }





    /// <summary>
    /// 用户与角色  Model
    /// </summary>
    public partial class UserRoleModel
    {
        /// <summary>
        /// 只读属性，统一主键名称
        /// </summary>
        public int AutoID
        {
            get
            {
                return UserRoleID;
            }
        }

        /// <summary>
        /// 编号
        /// </summary>
        public int UserRoleID { get; set; }

        /// <summary>
        /// 集团
        /// </summary>
        public int GroupInfoID { get; set; }

        /// <summary>
        /// 用户
        /// </summary>
        public int UserID { get; set; }

        /// <summary>
        /// 用户角色
        /// </summary>
        public int RoleID { get; set; }

    }
}
